A publication describing a dynamic future for museums. Moving beyond static objects in glass cases, it outlines how future museums will see personalised content, new levels of sustainability and a visitor experience extended beyond present expectations of time and space.
We live in an increasingly mobile, digital and virtual world built of personalised user experiences with services at our fingertips. Museums must find new ways to tell stories and engage their audiences. As digital experiences and physical spaces merge, who will be the audience and who the curator? Will museums function exclusively in the cultural sector or continue to expand into other fields? How and where will content be exhibited and delivered?
Museums in the Digital Age explores the implications of pervasive virtual life and shifting demographics, with the aim of progressing strategic ideas and design concepts that can be shared and co-developed further.
It concludes with a number of future scenarios that build on existing social and environmental trends. Envisioned by postgraduate design students, these visions of the museum in the year 2040 include safe haven scenarios, transient museum experiences and political takes on artefact ownership and their potential representation in a digital and globalized world.
This report was developed in collaboration with students from Central Saints Martins College of Art and Design MA Creative Practice for Narrative Environments.
It is a common misconception that museums are designed to house objects. In actual fact they are designed to give visitors an experience, a number of museums are already showing a desire to expand their offering and by giving museums visibility of the changes affecting their industry, we hope to inspire their development to better meet the experiential demands of their visitors.